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-rw-r--r--mpv/scripts/file-browser/modules/navigation/cursor.lua134
-rw-r--r--mpv/scripts/file-browser/modules/navigation/directory-movement.lua209
-rw-r--r--mpv/scripts/file-browser/modules/navigation/scanning.lua210
3 files changed, 553 insertions, 0 deletions
diff --git a/mpv/scripts/file-browser/modules/navigation/cursor.lua b/mpv/scripts/file-browser/modules/navigation/cursor.lua
new file mode 100644
index 0000000..84e553e
--- /dev/null
+++ b/mpv/scripts/file-browser/modules/navigation/cursor.lua
@@ -0,0 +1,134 @@
+--------------------------------------------------------------------------------------------------------
+--------------------------------Scroll/Select Implementation--------------------------------------------
+--------------------------------------------------------------------------------------------------------
+--------------------------------------------------------------------------------------------------------
+
+local g = require 'modules.globals'
+local fb_utils = require 'modules.utils'
+local ass = require 'modules.ass'
+
+---@class cursor
+local cursor = {}
+
+--disables multiselect
+function cursor.disable_select_mode()
+ g.state.multiselect_start = nil
+ g.state.initial_selection = nil
+end
+
+--enables multiselect
+function cursor.enable_select_mode()
+ g.state.multiselect_start = g.state.selected
+ g.state.initial_selection = fb_utils.copy_table(g.state.selection)
+end
+
+--calculates what drag behaviour is required for that specific movement
+local function drag_select(original_pos, new_pos)
+ if original_pos == new_pos then return end
+
+ local setting = g.state.selection[g.state.multiselect_start or -1]
+ for i = original_pos, new_pos, (new_pos > original_pos and 1 or -1) do
+ --if we're moving the cursor away from the starting point then set the selection
+ --otherwise restore the original selection
+ if i > g.state.multiselect_start then
+ if new_pos > original_pos then
+ g.state.selection[i] = setting
+ elseif i ~= new_pos then
+ g.state.selection[i] = g.state.initial_selection[i]
+ end
+ elseif i < g.state.multiselect_start then
+ if new_pos < original_pos then
+ g.state.selection[i] = setting
+ elseif i ~= new_pos then
+ g.state.selection[i] = g.state.initial_selection[i]
+ end
+ end
+ end
+end
+
+--moves the selector up and down the list by the entered amount
+function cursor.scroll(n, wrap)
+ local num_items = #g.state.list
+ if num_items == 0 then return end
+
+ local original_pos = g.state.selected
+
+ if original_pos + n > num_items then
+ g.state.selected = wrap and 1 or num_items
+ elseif original_pos + n < 1 then
+ g.state.selected = wrap and num_items or 1
+ else
+ g.state.selected = original_pos + n
+ end
+
+ if g.state.multiselect_start then drag_select(original_pos, g.state.selected) end
+ ass.update_ass()
+end
+
+--selects the first item in the list which is highlighted as playing
+function cursor.select_playing_item()
+ for i,item in ipairs(g.state.list) do
+ if ass.highlight_entry(item) then
+ g.state.selected = i
+ return
+ end
+ end
+end
+
+--scans the list for which item to select by default
+--chooses the folder that the script just moved out of
+--or, otherwise, the item highlighted as currently playing
+function cursor.select_prev_directory()
+ -- makes use of the directory stack to more exactly select the prev directory
+ local down_stack = g.directory_stack.stack[g.directory_stack.position + 1]
+ if down_stack then
+ for i, item in ipairs(g.state.list) do
+ if fb_utils.get_new_directory(item, g.state.directory) == down_stack then
+ g.state.selected = i
+ return
+ end
+ end
+ end
+
+ if g.state.prev_directory:find(g.state.directory, 1, true) == 1 then
+ for i, item in ipairs(g.state.list) do
+ if
+ g.state.prev_directory:find(fb_utils.get_full_path(item), 1, true) or
+ g.state.prev_directory:find(fb_utils.get_new_directory(item, g.state.directory), 1, true)
+ then
+ g.state.selected = i
+ return
+ end
+ end
+ end
+
+ cursor.select_playing_item()
+end
+
+--toggles the selection
+function cursor.toggle_selection()
+ if not g.state.list[g.state.selected] then return end
+ g.state.selection[g.state.selected] = not g.state.selection[g.state.selected] or nil
+ ass.update_ass()
+end
+
+--select all items in the list
+function cursor.select_all()
+ for i,_ in ipairs(g.state.list) do
+ g.state.selection[i] = true
+ end
+ ass.update_ass()
+end
+
+--toggles select mode
+function cursor.toggle_select_mode()
+ if g.state.multiselect_start == nil then
+ cursor.enable_select_mode()
+ cursor.toggle_selection()
+ else
+ cursor.disable_select_mode()
+ ass.update_ass()
+ end
+end
+
+return cursor
diff --git a/mpv/scripts/file-browser/modules/navigation/directory-movement.lua b/mpv/scripts/file-browser/modules/navigation/directory-movement.lua
new file mode 100644
index 0000000..37e85c8
--- /dev/null
+++ b/mpv/scripts/file-browser/modules/navigation/directory-movement.lua
@@ -0,0 +1,209 @@
+
+local mp = require 'mp'
+local msg = require 'mp.msg'
+local utils = require 'mp.utils'
+
+local o = require 'modules.options'
+local g = require 'modules.globals'
+local ass = require 'modules.ass'
+local scanning = require 'modules.navigation.scanning'
+local fb_utils = require 'modules.utils'
+local cursor = require 'modules.navigation.cursor'
+
+---@class directory_movement
+local directory_movement = {}
+local NavType = scanning.NavType
+
+---Appends an item to the directory stack, wiping any
+---directories further ahead than the current position.
+---@param dir string
+local function directory_stack_append(dir)
+ -- don't clear the stack if we're re-entering the same directory
+ if g.directory_stack.stack[g.directory_stack.position + 1] == dir then
+ g.directory_stack.position = g.directory_stack.position + 1
+ return
+ end
+
+ local j = #g.directory_stack.stack
+ while g.directory_stack.position < j do
+ g.directory_stack.stack[j] = nil
+ j = j - 1
+ end
+ table.insert(g.directory_stack.stack, dir)
+ g.directory_stack.position = g.directory_stack.position + 1
+end
+
+---@param dir string
+local function directory_stack_prepend(dir)
+ table.insert(g.directory_stack.stack, 1, dir)
+ g.directory_stack.position = 1
+end
+
+---Clears directories from the history
+---@param from? number All entries >= this index are cleared.
+---@return string[]
+function directory_movement.clear_history(from)
+ ---@type string[]
+ local cleared = {}
+
+ from = from or 1
+ for i = g.history.size, from, -1 do
+ table.insert(cleared, g.history.list[i])
+ g.history.list[i] = nil
+ g.history.size = g.history.size - 1
+
+ if g.history.position >= i then
+ g.history.position = g.history.position - 1
+ end
+ end
+
+ return cleared
+end
+
+---Append a directory to the history
+---If we have navigated backward in the history,
+---then clear any history beyond the current point.
+---@param directory string
+function directory_movement.append_history(directory)
+ if g.history.list[g.history.position] == directory then
+ msg.debug('reloading same directory - history unchanged:', directory)
+ return
+ end
+
+ msg.debug('appending to history:', directory)
+ if g.history.position < g.history.size then
+ directory_movement.clear_history(g.history.position + 1)
+ end
+
+ table.insert(g.history.list, directory)
+ g.history.size = g.history.size + 1
+ g.history.position = g.history.position + 1
+
+ if g.history.size > o.history_size then
+ table.remove(g.history.list, 1)
+ g.history.size = g.history.size - 1
+ end
+end
+
+---@param filepath string
+function directory_movement.set_current_file(filepath)
+ --if we're in idle mode then we want to open the working directory
+ if filepath == nil then
+ g.current_file.directory = fb_utils.fix_path( mp.get_property("working-directory", ""), true)
+ g.current_file.name = nil
+ g.current_file.path = nil
+ g.current_file.original_path = nil
+ return
+ end
+
+ local absolute_path = fb_utils.absolute_path(filepath)
+ local resolved_path = fb_utils.resolve_directory_mapping(absolute_path)
+
+ g.current_file.directory, g.current_file.name = utils.split_path(resolved_path)
+ g.current_file.original_path = absolute_path
+ g.current_file.path = resolved_path
+
+ if o.cursor_follows_playing_item then cursor.select_playing_item() end
+ ass.update_ass()
+end
+
+--the base function for moving to a directory
+---@param directory string
+---@param nav_type? NavigationType
+---@param store_history? boolean default `true`
+---@param parse_properties? ParseProperties
+---@return thread
+function directory_movement.goto_directory(directory, nav_type, store_history, parse_properties)
+ local current = g.state.list[g.state.selected]
+ g.state.directory = directory
+
+ if g.state.directory_label then
+ if nav_type == NavType.DOWN then
+ g.state.directory_label = g.state.directory_label..(current.label or current.name)
+ elseif nav_type == NavType.UP then
+ g.state.directory_label = string.match(g.state.directory_label, "^(.-/+)[^/]+/*$")
+ end
+ end
+
+ if o.history_size > 0 and store_history == nil or store_history then
+ directory_movement.append_history(directory)
+ end
+
+ return scanning.rescan(nav_type or NavType.GOTO, nil, parse_properties)
+end
+
+---Move the browser to a particular point in the browser history.
+---The history is a linear list of visited directories from oldest to newest.
+---If the user changes directories while the current history position is not the head of the list,
+---any later directories get cleared and the new directory becomes the new head.
+---@param pos number The history index to move to. Clamped to [1,history_length]
+---@return number|false # The index actually moved to after clamping. Returns -1 if the index was invalid (can occur if history is empty or disabled)
+function directory_movement.goto_history(pos)
+ if type(pos) ~= "number" then return false end
+
+ if pos < 1 then pos = 1
+ elseif pos > g.history.size then pos = g.history.size end
+ if not g.history.list[pos] then return false end
+
+ g.history.position = pos
+ directory_movement.goto_directory(g.history.list[pos])
+ return pos
+end
+
+--loads the root list
+function directory_movement.goto_root()
+ msg.verbose('jumping to root')
+ return directory_movement.goto_directory("")
+end
+
+--switches to the directory of the currently playing file
+function directory_movement.goto_current_dir()
+ msg.verbose('jumping to current directory')
+ return directory_movement.goto_directory(g.current_file.directory)
+end
+
+--moves up a directory
+function directory_movement.up_dir()
+ if g.state.directory == '' then return end
+
+ local cached_parent_dir = g.directory_stack.stack[g.directory_stack.position - 1]
+ if cached_parent_dir then
+ g.directory_stack.position = g.directory_stack.position - 1
+ return directory_movement.goto_directory(cached_parent_dir, NavType.UP)
+ end
+
+ local parent_dir = g.state.directory:match("^(.-/+)[^/]+/*$") or ""
+
+ if o.skip_protocol_schemes and parent_dir:find("^(%a[%w+-.]*)://$") then
+ return directory_movement.goto_root()
+ end
+
+ directory_stack_prepend(parent_dir)
+ return directory_movement.goto_directory(parent_dir, NavType.UP)
+end
+
+--moves down a directory
+function directory_movement.down_dir()
+ local current = g.state.list[g.state.selected]
+ if not current or not fb_utils.parseable_item(current) then return end
+
+ local directory, redirected = fb_utils.get_new_directory(current, g.state.directory)
+ directory_stack_append(directory)
+ return directory_movement.goto_directory(directory, redirected and NavType.REDIRECT or NavType.DOWN)
+end
+
+--moves backwards through the directory history
+function directory_movement.back_history()
+ msg.debug('moving backwards in history to', g.history.list[g.history.position-1])
+ if g.history.position == 1 then return end
+ directory_movement.goto_history(g.history.position - 1)
+end
+
+--moves forward through the history
+function directory_movement.forwards_history()
+ msg.debug('moving forwards in history to', g.history.list[g.history.position+1])
+ if g.history.position == g.history.size then return end
+ directory_movement.goto_history(g.history.position + 1)
+end
+
+return directory_movement
diff --git a/mpv/scripts/file-browser/modules/navigation/scanning.lua b/mpv/scripts/file-browser/modules/navigation/scanning.lua
new file mode 100644
index 0000000..0923ba9
--- /dev/null
+++ b/mpv/scripts/file-browser/modules/navigation/scanning.lua
@@ -0,0 +1,210 @@
+local mp = require 'mp'
+local msg = require 'mp.msg'
+local utils = require 'mp.utils'
+
+local g = require 'modules.globals'
+local fb_utils = require 'modules.utils'
+local cursor = require 'modules.navigation.cursor'
+local ass = require 'modules.ass'
+
+local parse_state_API = require 'modules.apis.parse-state'
+
+---@class scanning
+local scanning = {}
+
+---@enum NavigationType
+local NavType = {
+ DOWN = 1,
+ UP = -1,
+ REDIRECT = 2,
+ GOTO = 3,
+ RESCAN = 4,
+}
+
+scanning.NavType = NavType
+
+---@param directory_stack? boolean
+local function clear_non_adjacent_state(directory_stack)
+ g.state.directory_label = nil
+ if directory_stack then
+ g.directory_stack.stack = {g.state.directory}
+ g.directory_stack.position = 1
+ end
+end
+
+---parses the given directory or defers to the next parser if nil is returned
+---@async
+---@param directory string
+---@param index number
+---@return List?
+---@return Opts?
+function scanning.choose_and_parse(directory, index)
+ msg.debug(("finding parser for %q"):format(directory))
+ ---@type Parser, List?, Opts?
+ local parser, list, opts
+ local parse_state = g.parse_states[coroutine.running() or ""]
+ while list == nil and not parse_state.already_deferred and index <= #g.parsers do
+ parser = g.parsers[index]
+ if parser:can_parse(directory, parse_state) then
+ msg.debug("attempting parser:", parser:get_id())
+ list, opts = parser:parse(directory, parse_state)
+ end
+ index = index + 1
+ end
+ if not list then return nil, {} end
+
+ msg.debug("list returned from:", parser:get_id())
+ opts = opts or {}
+ if list then opts.id = opts.id or parser:get_id() end
+ return list, opts
+end
+
+---Sets up the parse_state table and runs the parse operation.
+---@async
+---@param directory string
+---@param parse_state_template ParseStateTemplate
+---@return List|nil
+---@return Opts
+local function run_parse(directory, parse_state_template)
+ msg.verbose(("scanning files in %q"):format(directory))
+
+ ---@type ParseStateFields
+ local parse_state = {
+ source = parse_state_template.source,
+ directory = directory,
+ properties = parse_state_template.properties or {}
+ }
+
+ local co = coroutine.running()
+ g.parse_states[co] = fb_utils.set_prototype(parse_state, parse_state_API) --[[@as ParseState]]
+
+ local list, opts = scanning.choose_and_parse(directory, 1)
+
+ if list == nil then return msg.debug("no successful parsers found"), {} end
+ opts = opts or {}
+ opts.parser = g.parsers[opts.id]
+
+ if not opts.filtered then fb_utils.filter(list) end
+ if not opts.sorted then fb_utils.sort(list) end
+ return list, opts
+end
+
+---Returns the contents of the given directory using the given parse state.
+---If a coroutine has already been used for a parse then create a new coroutine so that
+---the every parse operation has a unique thread ID.
+---@async
+---@param directory string
+---@param parse_state ParseStateTemplate
+---@return List|nil
+---@return Opts
+function scanning.scan_directory(directory, parse_state)
+ local co = fb_utils.coroutine.assert("scan_directory must be executed from within a coroutine - aborting scan "..utils.to_string(parse_state))
+ if not g.parse_states[co] then return run_parse(directory, parse_state) end
+
+ --if this coroutine is already is use by another parse operation then we create a new
+ --one and hand execution over to that
+ ---@async
+ local new_co = coroutine.create(function()
+ fb_utils.coroutine.resume_err(co, run_parse(directory, parse_state))
+ end)
+
+ --queue the new coroutine on the mpv event queue
+ mp.add_timeout(0, function()
+ local success, err = coroutine.resume(new_co)
+ if not success then
+ fb_utils.traceback(err, new_co)
+ fb_utils.coroutine.resume_err(co)
+ end
+ end)
+ return g.parse_states[co]:yield()
+end
+
+---Sends update requests to the different parsers.
+---@async
+---@param moving_adjacent? number|boolean
+---@param parse_properties? ParseProperties
+local function update_list(moving_adjacent, parse_properties)
+ msg.verbose('opening directory: ' .. g.state.directory)
+
+ g.state.selected = 1
+ g.state.selection = {}
+
+ local directory = g.state.directory
+ local list, opts = scanning.scan_directory(g.state.directory, { source = "browser", properties = parse_properties })
+
+ --if the running coroutine isn't the one stored in the state variable, then the user
+ --changed directories while the coroutine was paused, and this operation should be aborted
+ if coroutine.running() ~= g.state.co then
+ msg.verbose(g.ABORT_ERROR.msg)
+ msg.debug("expected:", g.state.directory, "received:", directory)
+ return
+ end
+
+ --apply fallbacks if the scan failed
+ if not list then
+ msg.warn("could not read directory", g.state.directory)
+ list, opts = {}, {}
+ opts.empty_text = g.style.warning..'Error: could not parse directory'
+ end
+
+ g.state.list = list
+ g.state.parser = opts.parser
+
+ --setting custom options from parsers
+ g.state.directory_label = opts.directory_label
+ g.state.empty_text = opts.empty_text or g.state.empty_text
+
+ --we assume that directory is only changed when redirecting to a different location
+ --therefore we need to change the `moving_adjacent` flag and clear some state values
+ if opts.directory then
+ g.state.directory = opts.directory
+ moving_adjacent = false
+ clear_non_adjacent_state(true)
+ end
+
+ if opts.selected_index then
+ g.state.selected = opts.selected_index or g.state.selected
+ if g.state.selected > #g.state.list then g.state.selected = #g.state.list
+ elseif g.state.selected < 1 then g.state.selected = 1 end
+ end
+
+ if moving_adjacent then cursor.select_prev_directory()
+ else cursor.select_playing_item() end
+ g.state.prev_directory = g.state.directory
+end
+
+---rescans the folder and updates the list.
+---@param nav_type? NavigationType
+---@param cb? function
+---@param parse_properties? ParseProperties
+---@return thread # The coroutine for the triggered parse operation. May be aborted early if directory is in the cache.
+function scanning.rescan(nav_type, cb, parse_properties)
+ if nav_type == nil then nav_type = NavType.RESCAN end
+
+ --we can only make assumptions about the directory label when moving from adjacent directories
+ if nav_type == NavType.GOTO or nav_type == NavType.REDIRECT then
+ clear_non_adjacent_state(nav_type == NavType.GOTO)
+ end
+
+ g.state.empty_text = "~"
+ g.state.list = {}
+ cursor.disable_select_mode()
+ ass.update_ass()
+
+ --the directory is always handled within a coroutine to allow addons to
+ --pause execution for asynchronous operations
+ ---@async
+ local co = fb_utils.coroutine.queue(function()
+ update_list(nav_type, parse_properties)
+ if g.state.empty_text == "~" then g.state.empty_text = "empty directory" end
+
+ ass.update_ass()
+ if cb then fb_utils.coroutine.run(cb) end
+ end)
+
+ g.state.co = co
+ return co
+end
+
+
+return scanning